
4+ years of experience crafting impactful, intuitive experiences that leverage design and technology to solve complex challenges. Building enterprise technology and design for millions of users around the world, one pixel at a time.
Five projects that shaped enterprise systems, AI tools, and everyday experiences. ↓

It is essential for me to engage in the cross pollination of crafts, ideas, and people to constantly further my knowledge and perspective.

Side projects, from playing cards to stop motion, made for the love of it. ↓
One pixel may not look like much, but
when they come together they can create magic.
I believe the same is true of people,
technologies, and systems.
What I’ve been up to and how I got here. ↓
Designer (Sept 24’) Currently
Associate Designer (Aug 23’ - Sept 24’)
Intern (Summer 22’)
Intern (3mo)
Design Consultant (1.5 years)
Lab Technician (1.5 years)
Industrial & Interaction Design Major (3.9 gpa)
Information Management & Technology Minor
Art History Minor
What keeps me inspired, sharp, and excited to create.

Paragliding in Medellin, Colombia.

My family’s rescue English Bulldog, Sweet Potato, brings me infinite joy and inspiration.

After 2 very patient years, my orchid has bloomed at last!

Drawing is a craft I have enjoyed since my mom gave me my first box of Crayola crayons.
Collaborating with a writer, Linnea Foote, I illustrated her poem about the Pioneer 11 Space Probe to create a children’s book.
Role: Illustrator
Team: Myself, Linnea Foote (Writer)
Timeline: 4 months
Primary Deliverable: 13 illustrated spreads
KPI: Children’s book draft

Launched by NASA in March 1972, Pioneer 11 was a robotic space probe designed to explore the outer solar system as a pathfinder for future planetary missions.
It became the first human-made object to achieve a close flyby of Saturn in September 1979, discovering new moons and rings while measuring the planet’s magnetosphere after using Jupiter’s immense gravity to swing itself across the solar system.
Carrying the iconic gold-anodized aluminum plaque inscribed with pictorial messages for potential extraterrestrial life, Pioneer 11 continued its trajectory toward interstellar space, eventually ending official communications with Earth in November 1995 as its radioisotope power source depleted.
Wiki Link
The illustration was created by space artist Don Davis for NASA
Melding the two mediums, poetry and illustration, was a very enjoyable part of this process. Success required harmoniously crafting a world and character that felt engaging and alive to draw in our audience.
The first draft is done and we couldn’t be more proud. As we figure out what to do next- here’s a preview of the story for you to enjoy.



In 2023, I spent a good portion of my free time drawing my interpretation of Greek Mythological figures. Drawing after work everyday, during my lunch break and even once on the subway, I completed my self induced challenge and worked with a manufacturer to turn my idea into a physical product.
Role: Illustrator
Team: Myself
Timeline: 14 months
Primary Deliverable: 52 portrait illustrations
KPI: An awesome hand made gift for friends and family members.
The deck on Etsy
“The Theoi Project is the largest and most comprehensive reference website dedicated to Greek mythology and representations of mythological figures in ancient Greek art and literature.
It was created by Aaron J. Atsma from Auckland, New Zealand, with help from the libraries of the University of Auckland and Leiden University in the Netherlands. Established in 2000, the website contains more than 1,500 pages and 1,200 images.”
The Theoi Project
Drawing from thousands of characters, through exploration I identified both characters with familiar tales and those with stories that I felt people would be excited to hear.
From my list I would select a character, learn their story, and find image references for how I imagined they may look. Each drawing took anywhere between 2 to 8 hours.




Using Figma, I was able to hold all of my high resolution illustrations and format them for production. This was one of the more challenging aspects of this process because while Figma handles graphics well it is not a print first design product.

Partnering with a manufacturer based in Florida for round one printing and one in China for round 2, I experienced the process of proofing, paper selection, and packaging decisions.


Press Shuffle to draw a card at random, or pick one below.
Mobiloo is a service design concept for New York City’s public restroom shortage: free, all-gender, all-ability restrooms on autonomous wheels, called from a phone or a street kiosk and parked at a curb near you.
Role: Lead Product & Spatial Designer
Team: Solo Project, Syracuse University Design
Timeline: 12 months
Primary Deliverable: Service design concept
KPI: Solves a core crisis where 73.3% of surveyed New Yorkers report difficulty finding public restrooms

New York City faces a critical public infrastructure shortage: there are only a handful of public restrooms for millions of daily commuters, residents, and tourists. In user surveys, 70% of respondents highlighted the extreme difficulty of finding an accessible, clean restroom while navigating the city.
Existing public options are often out-of-service, unsafe, or geographically sparse, forcing citizens to rely on private business purchase policies. Leveraging autonomous mobile infrastructure provides scalable, flexible sanitation coverage without requiring permanent, high-cost real estate construction.
Tap or hover anywhere on the map to see your walk to the nearest one.

Three constraints shaped every decision.
In a city so dense, where is there room?



Approximately 36% of Manhattan is covered in roads, perhaps there is room to spare…

Four moments define the experience, from finding a unit to using it.





Connected user mobile app, street-level digital kiosks, and autonomous fleet routing logic.
Standardized interior layout and sanitation modules for efficient maintenance, replenishment, and rapid fleet deployment across urban sectors.
Consistent component library for digital signage displays, mapping interfaces, and mobile interaction states.




The Gemini team approached us to design and develop 13 unique apps each with their own design systems and package this as data sets to Android, to train their model to learn to generate code from UI.
Role: Lead Designer
Team: IBM Consulting & Google Gemini Engineering
Timeline: 4 months
Primary Deliverable: 13 polished UI & Code data sets
KPI: With these datasets, the Google team was able to train their model to reduce UI dev time per screen by 90%

To effectively train multimodal AI models to generate production-ready code from interface designs, existing datasets lack the strict pixel-to-code fidelity required for reinforcement learning.
That’s where we came in.
Traditional UI design prioritizes aesthetic appeals for human end-users, but training Google’s Gemini model required shifting the design paradigm toward an artificial consumer: the machine learning model itself.
The client needed us to create a “gold standard” ground truth to accurately parse interface intent into clean implementation. Addressing this gap was urgent for the client team.
Delivering 13 distinct application ecosystems across custom design systems paired directly with exact production code allowed researchers to establish a precise mapping baseline between visual interfaces and document object models, unlocking reliable vision-to-code generative capabilities.
In order to ensure scalability and robust data for Gemini’s model, we cast a wide net and identified key app categories that would afford distinct visual identities and varied experience requirements.
The client required us to use 2 design systems for variety across the data sets.

We used Google’s Material Theme Builder to create accessible unique styles, in which the tokens could be automatically packaged for developers.

My team decided Salesforce’s Lightning would be robust enough to take that second spot. It required the use of Tokens Studio, a plugin for Figma to generate component and style tokens for our Devs.

While this project was underway Google released the Material 3 design system. As an added value to our client we leveraged their latest DS for a data set.
13 unique app types, each with 10 unique screen layouts, and a unique design system, collaboration and clarity were essential to pull off this delivery. We regularly met with our Google product lead, Paris Hsu, and our IBM dev team for a feedback loop.

One new app entered design every week while the earlier ones moved through review, development, and QA. Scroll sideways to see all 13 weeks.
10 screens
Component Sticker Sheet
Color Library
Type Library
Associated Code

Every application ecosystem was built from a modular, tokens-driven sticker sheet—aligning typography scales, color roles, and layout primitives directly with strict CSS/Android styles so the ML model learns structural rules, not random pixels.

Designed diverse screen archetypes including profile dashboards, multi-step forms, match overlays, and data-dense views, forcing the vision model to generalize across complex spatial hierarchies and dynamic interaction patterns.

Completed 13 distinct application domains ranging from IoT smart home controllers and travel itineraries to streaming video tools and productivity trackers ensuring the dataset prevents overfitting to a single visual style.
Traditional UI design accommodates human visual interpretation, but training ML models demands strict, zero-ambiguity tokenization and explicit structural hierarchies.
Edge cases, consistent component semantics, and pixel-to-code alignment directly correlate with the model’s accuracy when generating complex production layouts.
We redesigned CashPro Trade, Bank of America’s global trade finance platform, so corporate clients can move paper-heavy letters of credit through review and approval on both web and mobile. The result is one connected experience that cut document processing time by 40%.
Role: Designer
Team: IBM Consulting & Bank of America Global Trade Finance
Timeline: 6 months
Primary Deliverable: End-to-end mobile and web portal redesign for CashPro Trade, Bank of America’s flagship global trade platform.
KPI: Reduced document processing time by 40%, streamlined mobile approval velocity for trade finance instruments, and achieved 95%+ design system compliance across trade modules.

Corporate trade finance tools still rely on physical paper trails, complex manual compliance reviews, and fragmented legacy desktop tools. Executive sign-offs and trade document validations suffer from significant delays, directly impacting supply chain execution.
To retain multinational corporate accounts and drive digital adoption, Bank of America needed our help to modernize CashPro Trade into a cohesive, cross-device experience that enables secure mobile trade approvals and instant document capture.

The importer and exporter agree on a sale, and the importer’s bank issues a Letter of Credit to guarantee payment upon fulfillment of the terms. The exporter creates a Bill of Exchange.

The exporter ships the goods and receives a paper Bill of Lading from the carrier as proof of shipment.

The exporter presents the physical Bill of Lading and a Bill of Exchange (a formal demand for payment) to their bank to trigger the payment process.

The banks verify that all digital and physical documents match the Letter of Credit requirements exactly.
Users we heard from…
To bridge the gap between complex banking compliance and rapid execution, the redesigned CashPro Trade experience centers on four core UX transformations. By replacing fragmented legacy interfaces with responsive, step-by-step digital workflows, we transformed trade finance management from a paper-heavy desktop task into an intuitive, cross-device system. The following annotated flows highlight how targeted interaction decisions streamlined instrument applications, accelerated C-suite mobile sign-offs, and digitized document verification.
Dedicated mobile flows allowing executives to inspect trade requests, sign off on Letters of Credit, and track live application statuses on the go.
Challenge SolvedUsers are experiencing delays due to holding patterns: document permission requirements, validation, global time zones etc. requiring computer access.

Introduced an integrated document scanner with real-time edge detection and OCR alignment, allowing trade partners to upload physical trade paper and bills directly from their mobile devices.
Challenge SolvedThe end to end process is extremely fragmented, with physical documents and digital documents, and files in emails and third party systems. Now documents can be digitized and live in one unified location.

The exporter can create a digital envelope it can be transferred directly to the importer by Bank of America. All of the documents in one location with clear ownership status.
Challenge SolvedImporters and exporters have their own third party systems that can’t work together, making communication, error resolution, and document transferring complicated.


When the transaction between exporter and importer is finalized, Bank of America can offer discounting for the exporter to collect immediately.
Challenge SolvedExporters typically have to wait for payment from Importers, Bank of America would like to offer faster payment for a discounted rate. This is a significant revenue generation tool for Bank of America.


Understanding business goals and user requirements are essential for solving the right problem the right way. Our work directly supported the four pillars of growth identified by Bank of America for 2026. It also targeted user challenges from the source. Ensuring value for Bank of America and their clients.
We merged Google’s two internal IT tools, My Tech and Techstop, into one portal where employees can manage devices, get software, and file support requests. Working with UX research, writing, and engineering, we made self-service the first stop so fewer issues turn into tickets.
Role: Product Designer (Google Core UX xWF)
Team: Google UX Research, UX Writing, Design, Development, and IT Operations Leads, Arielle Royston (Google Designer), Swati Valecha (Google UX Designer)
Timeline: 6 months
Primary Deliverable: Consolidation of disparate internal enterprise IT portals (Techstop & MyTech) into a unified hub for global employee hardware, software, and IT support services.
KPI: Reduced internal support ticket resolution time, eliminated duplicate tool search overhead across global workforce teams, and standardized internal enterprise UI patterns.

Google employees previously navigated siloed internal portals to request hardware, troubleshoot access, or file IT support tickets, creating confusion and lost productivity:
Scattered documentation and duplicated tool interfaces led to increased IT support ticket volume, redundant administrative overhead, and inconsistent user experiences across internal employee touch points.
Additionally Techstop would be adopting ServiceNow as its new back end vendor, which afforded new capabilities to be implemented.
Merging distinct backend infrastructures and data models into one unified portal without interrupting daily IT support operations or service availability for internal users.
Balancing high-level self-service features for standard employees with advanced administrative workflows for IT support technicians within the same unified system.
Coordinating across UX Research, UX Writing, Brand/Illustration, and Engineering to maintain Google’s internal design standards while navigating competing functional priorities.
Teams we collaborated with
Designed a centralized dashboard architecture combining hardware provisioning, software management, and support resources into a single scannable landing page

Re-architected ticket creation and live troubleshooting flows supported by ServiceNow capabilities with proactive self-service suggestions to resolve common IT issues before submission.

Updated ticket information with request tracking, messaging, and various support channels.









